Five Guidelines for Creating Effective Disaster Exercise Injects

While there is a lot of important and necessary planning that takes place before the development of exercise injects can even be considered, injects themselves are where the proverbial rubber meets the road.  How we craft those injects can often times make or break the conduct of the exercise.  Injects provide context, as if the events of the exercise were occurring in real life.  While we try to avoid delivering injects that directly prompt player responses, injects will often provide information which will lead players to react to the information provided.  Here are five guidelines to help you develop effective exercise injects:

  1. Injects must be purposeful and each one must relate back to one or more exercise objectives. Far too often we see injects that have no real bearing on the objectives of the exercise.  These are simply distractions and lead to busy work.  Keep things focused.  Just a few well-crafted injects can engage a number of players in active discussion or activity.
  2. Realistic injects are a must. While there will always be a grumble from some people claiming that something would ‘never happen that way’, due diligence must go into ensuring that injects are as realistic and grounded as possible.
  3. Be aware of who an inject would actually originate from. A common mistake I see is injects being scripted to originate from inappropriate sources.  This distracts from reality.  Also, injects should never originate from a player.
  4. Be flexible and aware. Sometimes players accomplish what they need to without an inject.  In that event, there may not be a need to use that inject.  Similarly, players may not respond to an inject as expected, so further action on the part of the Facilitators/Controllers/Simcell may be needed.
  5. Always have backups! As you build your Master Scenario Events List (MSEL), maintain a side list of contingency injects that can be used to speed up or slow down the exercise, or to address occurrences where players did not respond as expected.

Thoughts and ideas on these and other guidelines are always welcome!

© 2016 – Timothy Riecker, CEDP

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